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Business & incomeExperience excerpt · English

Sadly, selling pre-made components and templates was never a sound business model, especially in …

Sadly, selling pre-made components and templates was never a sound business model, especially in the wake of AI. One thing I learned being on HN for so long and launching my own products is that a product is not a business . Don't conflate the two, at your peril. Lots of people make great products but actually turning that into a business is fundamentally a different skill. It seems like Tailwind grew too fast, having 2 million ARR a few years ago and almost 10 employees (200k each is probably the all-in cost anyway for an employee if they're full time with benefits, so I suppose there was barely any profit), whereas they'd probably have been fine with running a Patreon like Evan You did for Vue, and cutting down the number of devs drastically, which I suppose is what they're doing now.

Original discussionCreators of Tailwind laid off 75% of their engineering team840 source comments · at import
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TH

It is a business. Envato was a billion dollar business in 2017. I agree that AI makes these kinds of businesses vulnerable, but it's overstepping to say that these things aren't businesses.

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KA

Telerik, DevExpress, and a lot of other companies have made profitable businesses that have lasted well over a decade on that business premise. Selling solid and easy to integrate pre-made components has been a pretty good business for a while.

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ZE

Definitely more than 200k per head. I remember seeing a job posting for Tailwind Labs for a (design?) engineer which was 250-300k TC. Seems like it was an insanely profitable product, but a risky business.

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