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Lessons learnedExperience excerpt · English

>"they pretty much killed off our project.” That project was CastAR — augmented reality glasses …

>"they pretty much killed off our project.” That project was CastAR — augmented reality glasses which Jeri Ellsworth is now working on as a separate project, having been handed the legal rights to do so by Valve . But how many billion-dollar companies would do that? Just give the rights to the ex-employees? I think most other companies would have not. So, in that sense, Valve is unusual, even if it's not the oranizational utopia that was promised. After she left Valve, she and partners did get at least $15 million funding from outside investors to develop the AR technology, but after several years of trying, it didn't work out. https://en.wikipedia.org/wiki/CastAR

Original discussionValve Software handbook for new employees [pdf] (2012)205 source comments · at import
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MO

At least one former employee has confirmed that exactly the problems you are describing were a problem at Valve. https://www.wired.com/2013/07/wireduk-valve-jeri-ellsworth/

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MO

Unfortunately, no-one’s investment in AR or VR has worked out. Even the “winner” (Oculus/Meta) has found the market to be disappointingly small.

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JU

That's a pretty incomplete telling of the story. Tilt Five is in business and selling the product after the founders bought the tech back from CastAR (after the VC people ran it into the ground).

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TH

I'll be honest. Jeri did a ton of whining when she didn't get her way when Valve decided to part ways with her. It was ultimately a business decision for them to abandon AR, and she took it too personally. She is very good at hardware and a wicked smart engineer, but she should be thankful she was able to keep the rights to everything when she left Valve.

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