It is hard to find any kind of software that is not networked
… It is hard to find any kind of software that is not networked. As an example, in 2002 I worked at EA on shrink wrapped video games. They were completely offline embedded systems. But 2004 was the first year we added networking to the game, and now pretty much all games are networked in some way. Also, the Internet is the probably the biggest and most successful thing ever engineered ... (not sure what you would compare it to, maybe nuclear reactors or aircraft carriers). It would be surprising if there weren't some lessons to learn from its engineering!
Original discussionA Sketch of the Biggest Idea in Software Architecture (2022)67 source comments · at import